User Scenarios & Adventuring

User Scenarios & Adventuring

Call to Adventure – In story writing, a hero needs a challenge, obstacle or problem they need to overcome. D&D players don’t start off in a dungeon already in the midst of battling monsters. Similarly, people don’t wake up in the morning already using your...
User Stories & Plot Hooks

User Stories & Plot Hooks

A person doesn’t want to use a power drill. A person needs to make a hole! User Stories in UX Design One of the philosophies of User Experience Design is understanding that users don’t want to use their product. Users are using the product or service to complete a...
User Personas & Character Sheets

User Personas & Character Sheets

Who are your users? Who are your D&D players? Who are you creating experiences for? UX Personas In order to simplify the idea of a ‘user’, UX designers create Personas. Personas are the first application of the data gathered during our User Research. Every user is...
User Research & Session Zero

User Research & Session Zero

A User Experience Designer might be making some incredible design decisions, but are they impactful to the end users’ experience? A Dungeon Master might be writing an amazing campaign, but is it one their players want to engage with? D&D Session Zero Dungeons...