UX & D&DExamining the parallels between User Experience Design and Dungeons & Dragons to create effective stories.
User Scenarios and Adventuring explain the larger story which encompasses the ‘Call to Adventure’ through to completion & achievement of goals.
Understanding user goals, and the tasks they need to complete, will help define how a product or system needs to be designed.
User Personas and Character sheets both provide quick access to important information used by UX Designers as well as D&D Players and Dungeon Masters.
A Session Zero and User Research allow us to identify early on in the design process what the actual user needs are.